David Alarcon

3D Character Artist

Santa Ana, Ca

Cell: (714) 356-0631


Software Skills


ZBrush               Autodesk 3D Studio Max        Autodesk Maya

Unity                       Adobe Photoshop                   UDK


  • Well-versed in various 3D program platforms.
  • Highly capable in digital sculpting.
  • Model high quality 3D assets from concept to finish.
  • Create memory efficient assets from low polygonal to high polygonal assets.
  • Ability to create high quality lighting in 3D platforms.

Freelance Experience

Worked as a subject media expert for Linda Sellheim in developing a 3D Cell Division animation where I modeled, animated, and textured 3D assets.                

Disneyland Resort Distribution                                                                 

  • Carefully prepares merchandise and always prepared for the next task..
  • Ability to communicate and relay information in a timely and efficient manner.
  • Finishes tasks in a methodical manner.
  • Very sociable and always happy to assist anyone whether its an associate or a guest.

Assistant Tutor  | 3D Modeler

  • Assisted Patricia Waterman at Santa Ana College in teaching middle school students introductory level modeling and how to build assets using 3DS Max.

Daybreak Games
Modeled and textured game quality weapons with a high and low poly level of detail for Player Studio to use in Everquest 2


Animsquad                                                                                                    2016

The Art Institute of California-Orange County                                                  2011

Bachelor of Science in Game Art & Design.

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